Theory Play Share & Discuss

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Teach Time Management
with Arctopia: Life of Bryan

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Theory

Economic Concepts

In this lesson you get to study the three basic economic concepts: choices, opportunity costs and scarcity, and how they are related to everyday life.

Teacher Resources

  • Theory: This lesson introduces your students to basic economic concepts and how they are related to everyday life.
  • Play: Students complete the game during the lesson.
  • Share & Discuss: These tasks focus on choices and scarcity.

The Three Concepts

  • Choice (in economics): “All choices mean that one alternative is selected over another.” (Source)
  • Opportunity cost - “An opportunity cost represents an alternative given up when a decision is made” (Source)
  • Scarcity - “Scarcity refers to the basic economic problem, the gap between limited – that is, scarce – resources and theoretically limitless wants.” (Source)

Coins

Teacher Resources

Choices and You

  • What do you do when two choices have seemingly equal opportunity costs?
  • How does scarcity affect your life?
  • What kind of choices are the hardest you make with your time?

Teacher Resources

These questions, along with source material, will be revisited later on in this lesson. You are encouraged to provide your own additional sources as well, should you so wish.

Play

Lesson Goal

Complete the game Arctopia: Life of Bryan!

Gameplay screenshot.

Teacher Resources

You can now let your students play the game until most of them have completed it. Reserve about 10 minutes for the Share & Discuss phase.

Below is some information on the game’s winning mechanics.

  • This game is somewhat more complex than the other Arctopia games. In practice, this means that losing is easier than in the three other games. This shouldn’t be a problem, however, as this game is not much longer either.
  • In addition to keeping all basic stats sufficiently high (health, food, happiness and energy) the player must maintain a high enough attendance and knowledge rating. Having too little money doesn’t end the game but makes it harder to take care of the basic stats.
  • Failing to take care of your character - in other words, neglecting the basic stats - can and will cause the game to end before the game’s week ends. If attendance and knowledge are not high enough, the game will not end prematurely but you will lose at the end of the week.

How to Play

On a computer, press Play! to start the game. If you are playing on a handheld device, this step is not needed.

Gameplay screenshot

Tick the box and click Continue.

Gameplay screenshot

Finally, click Play to begin.

Gameplay screenshot

Share & Discuss

Share & Discuss

Consider the following questions:

  • What do you do in the game when two choices have seemingly equal opportunity costs?
  • How does scarcity affect how you play?
  • What kind of choices are the hardest you make in the game?